Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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CalculateBranches (minimumsize) is making bo4 enabled worlds really slow

MCPitman opened this issue ยท 1 comments

commented

Two issues with CalculateBranches (minimumsize):

CalculateBranches (minimumsize) checks are happening when re-entering a world where it was already done before (for the same bo4s).

The check process seems unnecessary (given it is so slow) for non-random bo3s since it could just count the number of files to know how large it is.

commented

Thanks, should be solved for v8.3_r4