Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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FillEmpty: ContinueNormal

NLBlackEagle opened this issue ยท 3 comments

commented

Is your feature request related to a problem? Please describe.

After testing I found out that any undefined FromImage mode color within the dimensions of the map are replaced with the value of the Fillempty setting and that anything outside the boundaries of the image becomes random mode if the continuenormal feature is used .

Describe the solution you'd like

I was hoping that random generation could be applied to any undefined colors in the map as well. Enabling could be "FillEmpty: RandomMode" or applying the continuenormal setting over the undefined biomecolors as well.

commented

Love this idea, hope to have some time to give fromimagemode some love in the future. 1.13/1.14/1.15 have prio atm tho.

commented

See #396, when @authvin uploads a build, please test it and let me know if everything works OK.

commented

Tested OK, thanks!