Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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Bug: Passive mobs spawning inside blocks and dying

MCPitman opened this issue ยท 4 comments

commented

Seems to only happen with bo3s and bo4s but since passive mobs have a very low chance to respawn in already generated chunks (based on the info on the wiki) it's likely to impact the number of passive mobs a player sees as well as causing small amounts of unnecessary lag:

2019-11-29_22 43 59

commented

Thanks for reporting this, will have to look at spawn order, mobs should be spawned after BO3's/BO4's so they should be able to see their blocks.

commented

Need to create a test setup for this and figure out what's going on. Moving to backlog for now.

commented

Need to confirm if this happens for 1.16, otherwise move back to 1.12 backlog.

commented

Have not yet seen this for 1.16.5, mob spawning seems ok, closing this for now. If we find issues with mobs choking for 1.16.5, feel free to reopen this issue. For 1.12.2, don't think we'll fix this, unless someone would like to make a PR.