Feature: Surface blocks placement according to the terrain angle
Darsenia opened this issue ยท 2 comments
In World Painter tool there is one cool feature,that I always wanted to have in OTG: surface blocks can be placed on terrain slopes with certain angle.This is extremely useful thing,it helps, for example, to create realistic mountains with snow only on appropriate slopes(slopes with higher angles are too steep)and other stuff.I'm not sure if this could be done for the ingame worldgen without performance issues...or if it is even possible:)But if OTG would have such feature, even more fantastic landscapes would be possible!
Looks great, would be easy to add for base terrain, more difficult / performance-intensive for resources/objects/structures etc. Putting this in the backlog for now.