Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

10M Downloads

1.16.x: 2.1: World/BiomeConfig settings (biome placement)

PG85 opened this issue ยท 3 comments

commented

Hook up all the world/biome config settings related to biome placement.

WorldConfig:

  • biome groups
  • isle biomes
  • border biomes
  • generation depth
  • biomeRarityScale
  • landRarity
  • landSize
  • landFuzzy
  • maxSmoothRadius
  • frozen ocean settings
  • river settings

BiomeConfig:

  • replacetobiome
  • river settings
  • isle biomes
  • border biomes
  • biome sizes
  • biome rarities
commented

All settings implemented by @SuperCoder7979 , still on the todo list:

  • WorldConfig: frozenocean settings, river settings, isle/border biome settings.
  • BiomeConfig: river/isle/border settings
  • Only Default (groups) biome mode works atm?
commented

isle/border biomes implemented, beforegroups mode implemented.

Still need rivers and frozen oceans. Do we need anything new for 1.16 oceans?

  • Also FromImageMode, should make a separate issue for that.
commented

Normal(groups)/BeforeGroups/FromImageMode implemented, all settings working except oceans, made a separate ticket for that.