1.16 - bo4 enabled worlds and saving
BiomeBundle opened this issue ยท 1 comments
Saving/loading causes seams in worlds with bo4s
Might have to move the save logic to chunk/region save, which may cause some concurrency issues
Appears to be a problem with chunks being regenerated (generated+populated twice) by mc on exit/rejoin. We can make it so BO4's can be regenerated, that would require some more work though. See #604