Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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Bug: 1.16 - Leaf decay

BiomeBundle opened this issue ยท 2 comments

commented

In 1.12.2 (and every minecraft version before that) you could set all your leaves to just the basic leaves:0 and if they didnt collide with anything upon generation, it didnt matter that they weren't 7 blocks away from a log, they would only begin to decay if the player touched them.

in 1.16.5, any adjacent block update can cause a chain reaction of leaf block updates - meaning that preset developers may have to review all of their trees and prevent this somehow.

A few things have been done already to minimise the impact but it's still a problem, a band-aid solution could be make 'illegal' leaves persistent (meaning they wont decay when the tree is chopped).

commented

This is fixed in /otg update and /otg edit.

commented

If we can determine which leaves are illegal for the purpose of marking them as persistent, we could also remove the persistent state when nearby legal leaves decay / are broken / etc.

I can't decide whether I think this should be in an addon or in the main plugin, but it's one possible approach for the future.