Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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1.16 - Dungeon resource

BiomeBundle opened this issue ยท 3 comments

commented

Dungeon resource is causing console errors (Failed to fetch mob spawner entity at X,Y,Z) and they are spawning cut in half or not at all.

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commented

This occurs when dungeons intersect chunk borders.

commented

Should be fixed for 0.0.14

commented

ForgeWorldGenRegion

	@Override
	public void placeDungeon(Random random, int x, int y, int z)
	{
		// TODO: dungeons don't spawn due to us not using cave air in caves
		Features.MONSTER_ROOM.place(this.worldGenRegion, this.chunkGenerator, random, new BlockPos(x, y, z));
	}