Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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1.16 - RandomBlock() not working in bo3s

BiomeBundle opened this issue ยท 1 comments

commented
commented

I put a breakpoint on randomblock's setBlock call and fired up BB. Breakpoint is hit, appears to be placing blocks. Problem may have been due to underlying issues, or a specific combination of settings. Tested with 0.0.14, please reopen this issue if the problem isn't fixed, and provide preset/biome/bo names so I can check it out, thanks!