Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

10M Downloads

Feature: 1.16.x - Spawn point settings

NLBlackEagle opened this issue ยท 4 comments

commented

OTG Plugin or Mod

  • OTG Mod for Forge

OTG Version

OpenTerrainGenerator-1.16.5-0.0.18.jar

Forge or Spigot Versions

forge-1.16.5-36.2.2

What other plugins are you running?

None

Description

OTG does not place the structure center on 0,0 with following options included at worldconfig:

With image size of 6000x6000
ImageXOffset: -3000
ImageZOffset: -3000
SpawnPointX: 0
SpawnPointY: 59
SpawnPointZ: 0

Simplified World & Bo4 included into following zip:
Debug.zip (same as #795)

commented

As I've explained, the problem is not IsSpawnPoint, it is that SpawnPointX/Y/Z do not exist for 1.16 atm.

commented

Implemented FixedSpawnPoint: true/false, SpawnPointX/Y/Z for 0.0.19.

commented

I've had my doubts regarding Spawnpoint X/Y/Z being the issue as the structure in theory would then either spawn randomly as it did with the spawnpoint itself or it would attach itself to the spawnpoint that was crooked.

I've tried to explain it before but I believe i didnt properly did so, so here's a image on what basically happened:
afbeelding

And well, currently it still does not spawn at 0,0 so SpawnPoint x/y/z wasnt the issue but did a good job disguising it.
afbeelding

commented

Found the cause of the structure not spawning correctly: SpawnPointSet: true changed to FixedSpawnPoint: true