Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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[Feature Request]: missing/outdated config for standart 1.16+ preset

Deyvalst opened this issue ยท 2 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Suggested Feature

OpenTerrainGenerator-1.16.5-0.1.10

  • incorrect grass color for "Dark Forest (Hills)"
  • biome "Deep Cold/Lukewarm/Frozen Ocean" and "(Tall) Birch Forest Hills" is not implemented as "IsleBiomes"
  • outdated "(Deep) Ocean" generation, incorrect "(Deep) Cold/Frozen Ocean" generation
  • incorrect water and waterfog color for "Swamp (Hills), (Deep) Cold/Lukewarm/Warm/Frozen Ocean"
  • incorrect LandRarity value

+OpenTerrainGenerator-1.17.1-0.0.23

  • missing COPPER_ORE,DEEPSLATE generation
  • missing DEAD_BUSH generation in "swamp" category
  • unused glow lichen and amethyst geode features

Suggested Implementation

  • use "GrassColorModifier: DarkForest"
  • add gravel layer to ocean floor below ~52
  • add new resources/registry
  • compare "LandRarity" to vanilla standart

Anything else?

No response

commented

The suggestions for 1.17+ are appreciated but won't be implemented until we do a full default preset update, which won't happen until we have a more stable release for them. The others should probably be looked at for the next 1.16.5 release

commented

1.17x also includes all 1.16x mismatches...