OpenBlocks

OpenBlocks

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Sprinkler doesn't always sync

mikeemoo opened this issue ยท 1 comments

commented

Doesnt always sync right when you load up the world. I guess we could try adding in that code nevercast wrote to sync the syncmap on getDescriptionPacket

commented

We should be using getDescriptionPacket always xD That's what Mojang invented it for.
Yeah using the wrapper should be fairly easy I think. I can probably submit a fix for this bug without testing tbh.