OpenBlocks

OpenBlocks

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Improve rendering on height map to use bars with side textures instead of 2d squares

mikeloeven opened this issue ยท 0 comments

commented

I noticed an issue with the height map projector i think you need to render the side textures, it becomes difficult to read because when there is a significant deviation in height you end up with floating 2d particles with no side textures so it cant be seen properly unless your looking directly downward