OpenBlocks

OpenBlocks

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[Feature Request] Redstone Tanks

Autumnos opened this issue · 3 comments

commented

It would be really nice to have a block that can tell if a tank is filled to a certain level. I was thinking about how to do this and I realized if there was a tank that meshes with the other tanks, but outputs a redstone signal you could use redstone circuits to to make bargraph displays for even very large tanks (or automate things for other mods so you dont accidently run out of whatever is in the tank). Thanks for reading my request.

Edit: Hmm... you could also do this by having a block next to the tank that outputs redstone, I think Ill look into that for now.

commented

A new block would be unnecessary, as this functionality could be done with Comparators, assuming it's not already implemented.

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-------- Original message --------
From: Autumnos [email protected]
Date: 04/09/2014 18:29 (GMT-05:00)
To: OpenMods/OpenBlocks [email protected]
Subject: [OpenBlocks] [Feature Request] Redstone Tanks (#376)

It would be really nice to have a block that can tell if a tank is filled to a certain level. I was thinking about how to do this and I realized if there was a tank that meshes with the other tanks, but outputs a redstone signal you could use redstone circuits to to make bargraph displays for even very large tanks (or automate things for other mods so you dont accidently run out of whatever is in the tank). Thanks for reading my request.


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commented

I have just tested comparitors and they do not currently react to the tanks, but if it were made to do so that would be exactly what I was asking for above (and be really awesome).

commented

Thanks for the suggestion. We're probably rewriting tanks for 1.7 so we'll keep this in mind.