Skyblocks and OptiFine shaders
sp614x opened this issue ยท 2 comments
Currently the skyblock renderer is disabled when OptiFine is installed. This can be overriden by setting optifineOverride=true
in the config. The reason for this seems to be that skyblocks are not compatible with shaders.
It would be better to dynamically enable/disable skyblocks rendering depending on whether shaders are enabled. The easiest way to do it is to call "Config.isShaders()" via reflection.
This would fix the skyblocks for the majority of users that don't have shaders enabled.
It's default package, right?
Also, when this value can change? Only during resource reload after shader initialization?