OpenBlocks

OpenBlocks

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OpenBlocks crashes JEI upon searching certain words

GithubPrankster opened this issue ยท 6 comments

commented

https://pastebin.com/y8xNLfuq

This seems to be an issue with some sort of block? Can't know, but one of them throws an error while rendering for JEI.

commented

Unfortunately, I'm unable to debug this issue since crash happens deep inside parts heavily modified by Optifine (BufferBuilder.drawMultiTexture does not even exist in normal environment). And I can't reproduce crash with just JEI+Optifine+OpenBlocks.

It seems code crashes when trying to render glyph items.

commented

Hmm, what objects could contain glyph stuff? Also possibly I could turn off some parts of optifine which could be causing issue.

commented

It's just item called "glyph". Has some custom rendering. Seems like Optifine does not like custom sprite used in there to select part of larger sprite (as far as I can read bytecode, TextureAtlasSprite.getIndexInMap returns -1). I think word "multitexture" suggests screen has items that are outside standard texture sheet (some kind of effect? enchantment glint?) . Anyway, your best bet is to report it to Optifine.

commented

Ok, it's this codepath is activated by anisotropic filtering or anti-aliasing.

commented

Thanks for the help.

commented

Was this ever reported to Optifine? I can't find it in their bug tracker.