OpenBlocks crashes JEI upon searching certain words
GithubPrankster opened this issue ยท 6 comments
This seems to be an issue with some sort of block? Can't know, but one of them throws an error while rendering for JEI.
Unfortunately, I'm unable to debug this issue since crash happens deep inside parts heavily modified by Optifine (BufferBuilder.drawMultiTexture
does not even exist in normal environment). And I can't reproduce crash with just JEI+Optifine+OpenBlocks.
It seems code crashes when trying to render glyph items.
Hmm, what objects could contain glyph stuff? Also possibly I could turn off some parts of optifine which could be causing issue.
It's just item called "glyph". Has some custom rendering. Seems like Optifine does not like custom sprite used in there to select part of larger sprite (as far as I can read bytecode, TextureAtlasSprite.getIndexInMap
returns -1). I think word "multitexture" suggests screen has items that are outside standard texture sheet (some kind of effect? enchantment glint?) . Anyway, your best bet is to report it to Optifine.