Skyblock doesn't render properly with Better Portals
Johni0702 opened this issue ยท 0 comments
See Johni0702/BetterPortals#312
BP hijacks the normal rendering by intercepting the call to EntityRenderer.renderWorld
.
Then, when a portal is in frame, BP will first render the world inside the portal which will reset the lastRenderUsers
counter to 0 (and it'll stay at 0 if there are no skyblocks in the nether) before rendering the main world where it will then cause the extra sky pass to be skipped.
The simplest way to fix this is to reset the lastRenderUsers
counter every tick instead of every frame.