Crash with journeymap
Kabaril opened this issue ยท 4 comments
This probably happens with every Minimap, happens when walking around.
The problem is really caused by JM being multithreaded and assuming that blocks directly from Chunk can be safely accessed from other threads. This is not true in cubic chunks.
Interesting, i didnt think that it would work at all.
The problem is i think caused by loading the chunk your in, but when it loads a chunk above the light changes and it cant process it.