Rendering Overviewer Maps
KarmCraft opened this issue ยท 3 comments
I am trying to generate Google Maps-style maps with the Overviewer Mod in a CubicChunks generated world (build-the-earth.net project). The mod is not compatible with CC.. I forked the Overviewer project and am trying to make the necessary changes there.
Can someone point me in the right direction on what are the main differences between .3dr files versus the default .mca files?
So far I have seen that the naming schema of .3dr files is "-1.-1.-1.3dr" instead of "r.-1.-1.mca" so it looks like they have 3 coordinates instead of 2. I don't know much else about the serialization in these files.
Is there a tool to read the files in cleartext?
Thanks in advance
There is no such tool currently. But I provided a good explanation of the data format somewhere in a github issue for Amulet map editor (I will look it up and find it tomorrow).
I've noticed there is a CubicChunksConverter tool, could I use this to convert the CC map to vanilla? Would the heights remain preserved?
The explanation Barteks2x was talking about is here
The converter outputs 256 tall slices of a world, so unless the overviewer mod supports dimension stacking in some way, it wouldn't work