OpenModsLib

OpenModsLib

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Build #234 1.7.10

Opened this issue ยท 7 comments

commented

Whenever I use the latest build of OpenModsLib, my game crashes (even without any other Open mods installed (except OpenEye which I believe doesn't depend on OpenModsLib)).

Here is the error: http://pastebin.com/Lw9zBgkC

Thank you.

commented

Hmm, I can probably close it, since it looks like Optifine issue and according to OpenEye this also triggers without our mods.

commented

I'm not sure why it's not listed in mod list, but I'm almost sure you have Optifine installed (based on stacktrace). Please test without Optifine. If it's combination of this and OpenModLib, then report exact Optifine file name.

commented

Removed all OpenMods and OptiFine but left OpenModsLib, and it still crashes. This time though, not returning a stacktrace. It gives some info in the log however which may be of some use:
http://pastebin.com/ffXRx3xE

Thank you. :)

commented

Now you are using MC 1.6 version of OpenModsLib...

commented

Sorry about that, personal testing. I changed OpenModsLib to 1.7.10 Build #234 and double checked that OpenBlocks was also the latest update. After removing OptiFine, I was able to load a world and interact with OpenBlocks. I am using OptiFine_1.7.10_L_A4.

Thank you.

commented

Sorry, can't reproduce with most possible culprits (OptiFine + FastCraft + Galacticraft). Not sure why OpenModsLib triggers this issue, since we don't change anything in that part of code. Looking at OpenEye, there are few similar crashes without any OpenMod (except for OE).

I will soon add option to disable few hack we have in our mods, maybe then it will be possible to debug it.

commented

Okay, thank you. I'll do some testing for you and report back if I find anything interesting.