OpenModsLib

OpenModsLib

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Crash when starting server

fanzypantz opened this issue ยท 6 comments

commented

I'm trying to run a server with all the open mods on it and the client version runs completely fine. The server however stops pretty fast after starting it up. I cant figure out if its missing anything or if there is anything out of date. All the openmod mods are up to date.

Pastebin of the log; http://pastebin.com/E8ZEwxjn

Screenshot of all the mods(customized SolitaryCraft pack); http://puu.sh/goNGc/07f459a45a.png

commented

Its really hard to use a corrupt installation universal.jar version of forge. I'm using the latest 1.7.10 version. Do I really need to do it the hard way when all the other mods work with the universal?

commented

Looks like #34 and #35 duplicate, which was (probably) caused by corrupted installation

commented

I never said anything about actual forge.jar. I meant duplicated files, jar mods and misbehaving mods and launchers.

I can't fix crashes that I can't reproduce. Previous issues suggest that it was probably user error, but I never got clear description what was wrong. So unfortunately, I can't help you.

You can try with most recent snapshots from here (on test world of course), since it may give you clearer logs.

commented

Yeah this is true, I am currently adding every single mod back into the server one by one, restarting the server each time. I'll come back if I figure out what was wrong.

commented

Hey, do you still have this issue? I'm really trying to get any hint that I can, so I can at least have clear fix instructions.

If you still can reproduce it, can you start java with -verbose:class argument?

commented

I'm not really sure, I moved all the mods over to a new server and checked the mods so no client mods where on the server. It might just have been that, which caused the issue. In other words, I can not give you a clear instructions on what fixed it.