Open Modular Turrets

Open Modular Turrets

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Upgrade effects should be configurable per turret

Brycey92 opened this issue ยท 1 comments

commented

Currently, only damage upgrades are configurable per turret. The others (accuracy, efficiency, range, and rate of fire) are only configurable globally. This prevents turrets from being configured to each have different ranges of upgradability.

For instance, I want to be able to make rate of fire upgrades have less effect on the laser turret.

commented

Commit on this repo is ready, not just pushed yet.