Turret behaviour buggy
NanoCats opened this issue ยท 5 comments
Relastivistic turret does not seem to do anything.
Turrets shoot weirdly on short distances.
From the OP:
-Turret behavior can be kinda buggy, I placed a turret on the ground next to some enemies and it shot a few through walls, and was unable to hit an enemy at POINT BLANK range (Targets closer than 2 blocks will NOT be killed by most sentry guns)
-Relativistic turret doesn't seem to do anything
Which version?
AS for the drop turrets, I know that, range incositency I for not have not yet seen, and also the turrets not hitting at point blank is an issue.
Version is the current latest available (openmodularturrets-1.12.2-3.0.1-264.jar)
Here's a short recording of the issue with the range upgrades. After I stopped recording I found the range of the sentry gun went up despite the range upgrades having been removed.
Here are some clips of the issue in action 1 [2]
The sentries don't seem to generate anything in the log.
P.S, I can't shift click to fill ammo inventories