Open Modular Turrets

Open Modular Turrets

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Placing/breaking tile entities next to turrets breaks them.

TheUnderTaker11 opened this issue ยท 3 comments

commented

Issue Description:

Placing a tile entity next to a turret will sometimes break it (depending on the tile entity) and breaking said tile entity next to the turret will almost always break the turret.

What happens:

Turrets break when tile entities are placed/broken next to them.

What you expected to happen:

Turrets don't break unless you do it in GUI

Steps to reproduce:

  1. Place a tier 5 turret base with laser turret on it.
  2. Place a vanilla chest next to the laser turret itself (aka adjacent)
  3. Watch as the turret will break when you place and/or break the vanilla chest.

Affected Versions (Do not use "latest"):

  • OMT: openmodularturrets-1.12.2-3.1.3-355
  • OMLib: OpenModsLib-1.12.2-0.12.2
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2838 I think
  • SpongeForge? no
  • Optifine? Yes but isn't client issue
  • Single Player and/or Server? Only tested on server, not on SP.

Your most recent log file where the issue was present:

latest.log

This is the server log.

commented

Cannot reproduce this.

Probably is some other mod causing this.

commented

Aw dang, well that sucks cause I have no clue what mod would do this!

commented

Try a binary search -> remove half of the mods, if error persists, try the other half. Repeat until you have found the culprit.