Potato cannon (Potatoes issue)
I3estOFF opened this issue · 2 comments
Issue Description:
Can't pick up fired potatoes.
After cannon shoot entity, potatoes stays on dirt and can't be picked up.
What happens:
Can't pick up potatoes
What you expected to happen:
Pick up potatoes
Steps to reproduce:
1.Shoot sth with potato cannon
2.try pick up potato
Affected Versions (Do not use "latest"):
- OMT: openmodularturrets-1.12.2-3.1.12-378
- OMLib: omlib-1.12.2-3.1.4-249
- Minecraft: 1.12.2
- Forge: 1.12.2 - 14.23.5.2854
- SpongeForge? no
- Optifine? yes
- Single Player
Erm, that is intended, tbh, the potato probably is smashed after hitting
anything. I could make it disappear faster though
…On 09/03/2021 15:18, I3estOFF wrote:
Issue Description:
Can't pick up fired potatoes.
After cannon shoot entity, potatoes stays on dirt and can't be picked up.
What happens:
Can't pick up potatoes
What you expected to happen:
Pick up potatoes
Steps to reproduce:
1.Shoot sth with potato cannon
2.try pick up potato
--------------------------------------------------------------------------------
Affected Versions (Do /not/ use "latest"):
* OMT: openmodularturrets-1.12.2-3.1.12-378
* OMLib: omlib-1.12.2-3.1.4-249
* Minecraft: 1.12.2
* Forge: 1.12.2 - 14.23.5.2854
* SpongeForge? no
* Optifine? yes
* Single Player
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May be you can add config option to set time of dissapear?
For bigger modpacks like mine (260 mods) every laying item can cause decrease of fps
I have mods that add hordes of zombies, after that hundreds of potatoes are laying on dirt haha
Thats great feature that they are smashed and are laying on floor but option to set time of dissapearing would be great :)))