OptiFabric

OptiFabric

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Crashes whilst rendering item from Applied Energistics 2 (Fabric, 1.16.2)

luxmiyu opened this issue ยท 2 comments

commented
  • AE2 works perfectly fine without OptiFabric. And vice-versa.
  • Only crashes when rendering an item. It crashes when going to the 2nd page of the creative inventory:
The game crashed whilst rendering item
Error: java.lang.NullPointerException: Rendering item
Exit Code: -1
  • Full Crash Report here: https://pastebin.com/ig816xu5. Seems to be an item called "sky_compass" which I assume is the Meteorite Compass.
  • Shaders being used doesn't matter, crashes anyway, crash report done without any shaders selected (Off).

Mods used:

Side note: Forge OptiFine and Forge AE2 work together just fine.

commented

As an experiment, try with Patchouli installed. I have a feeling it's the same issue it had, and if present it will apply the fix it needed automatically.

commented

It does fix rendering the item in the inventory/hotbar/hand/offhand! However it crashes when placed on the ground.

The game crashed whilst unexpected error
Error: java.lang.ClassCastException: net.optifine.override.ChunkCacheOF cannot be cast to net.fabricmc.fabric.impl.client.indigo.renderer.accessor.AccessChunkRendererRegion
Exit Code: -1

Full Report: https://pastebin.com/piSZJnXz

Used with Patchouli-1.16-40-FABRIC.jar.

Note: the first time i tested, rendering had some issues, the Meteorite Compass' hand looked really weird, unfortunately I didn't have my recording program running so I didn't capture it. The second time i ran Minecraft, it rendered correctly in the inventory and hands. Screenshot below (Running SEUS shaderpack):
javaw_pppkdj2I4M

EDIT: This is what it looks like on the ground without OptiFabric. Entering this world with OptiFabric causes it to crash in the same way as above.
javaw_qgLXOpJUkZ