OptiGUI

OptiGUI

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animated fox guis

kowai-kaizen opened this issue ยท 1 comments

commented

Expected Behavior

in the resource pack "animated fox guis", the texture of the fox should change depending on the biome in which you are located

Actual Behavior

the texture does not change

Steps To Reproduce

I checked only with the above resource pack and this list of installed mods:
advancement info; animatica; apple skin; auto-clicker; axiom; better f1; better f3; better stats; c2me; chat heads; cicada; cit resewn; click throught 2.0; cloth config; continuity; enchanted block entities; entity culling; emf; etf; fabric api; fabric language kotlin; fabric sky boxes; ferrit core; flashback; held item info; immediately fast; invidium; inventory hud; iris; item scroller; jade; kiwi; language reload; libjf; litematica sakura; lithium; loading backgrounds; malilib; minihud; mod menu; model fix; modern fix; more culling; noisium; notes; nvidium; optigui 2.3.0 beta.5+1.21; peek; polytone; puzzle; reeses sodium options; rp renames; shulker box tooltip; simple shulker preview; skin layers 3d; sodium extra; sodium; symbol; tcd commands; thread tweak; tweakeroo; ukulib; ukus armor hud; xaeros minimap; xaeros world map; yet another config

Loader and its version

0.16.5

OptiGUI version

optigui 2.3.0 beta.5+1.21

Behavior difference

  • OptiGUI documentation
  • OptiFine
  • Something you logically expect from OptiGUI
  • Doesn't work at all

Anything else

The resource pack is working properly with the optifine

commented

OptiFine texture.PATH is apparently broken in every 2.3.0 release