[BUG] OptiGUI doesn't work if gui of horse-like entities was opened twice
ViTulyankin opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Expected Behavior
OptiGUI working in this scenario
Actual Behavior
If texture is using Optifine format, it's container=horse and GUI is opened twice in a row while riding a horse, llama, donkey or mule, OptiGUI doesn't apply textures. If dismount and than mount an entity, the texture will be applied, but again only until you reopen the inventory
- Opened once (it's using Oprifine format textures)
- Opened twice (now it's using vanilla horse.png texture)
Steps To Reproduce
- Use texturepack that changes horse/llama/donkey/mule GUI
- Open horse/llama/donkey/mule GUI while riding it
Loader and its version
Quilt loader 0.20.2 1.20.1
OptiGUI version
2.2.0-alpha.1
Behavior difference
- Behavior is different from OptiGUI documentation
- Behavior is different from OptiFine
- Behavior is different from expected (or straight up doesn't work)
Anything else
No response