Batching Chunks
NielsPilgaard opened this issue ยท 1 comments
Hey!
I'm having an issue with a persistent on world-load crash, that seems to stem from the rendering of orestages blocks(?).
Crashlog: https://hastebin.com/ivuyifequm.coffeescript
Erroring Script: https://hastebin.com/cilejitede.cs
Working Script, no crash, # added to line 64 and 65:
https://hastebin.com/abolemideh.cs
materials.gold.ore
is <contenttweaker:ore_gold>
and the same goes for most other materials.metal.ore items.
Do you have any idea what could be causing this?