Ore Stages

Ore Stages

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NielsPilgaard opened this issue ยท 1 comments

commented

Hey!

I'm having an issue with a persistent on world-load crash, that seems to stem from the rendering of orestages blocks(?).

Crashlog: https://hastebin.com/ivuyifequm.coffeescript

Erroring Script: https://hastebin.com/cilejitede.cs
Working Script, no crash, # added to line 64 and 65:
https://hastebin.com/abolemideh.cs

materials.gold.ore is <contenttweaker:ore_gold>
and the same goes for most other materials.metal.ore items.

Do you have any idea what could be causing this?

commented

This probably isn't OreStages. I am just redirecting the model to another vanilla one. It is likely an issue with materials.gold.ore being empty/null/invalid.

CodeChickenLib, Architecture, BetterFoliage, ContentTweaker should all be looked at as well