Ore Tweaker

Ore Tweaker

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[Feature] Flying Ore Veins

AJBS-alexo opened this issue ยท 3 comments

commented
Minecraft Version

1.16.5

Forge Version

1.16.5-forge-36.2.23

Mod Version

OreTweaker-1.16.5-2.6.0

Describe the bug

I recently started tweaking ores with OreTweaker but when I wrote this JSON file it didn't worked as intended (nothing is generated)
{
"oreConfig": [
{
"ore": "minecraft:stone",
"filler": "minecraft:air",
"minY": 200,
"maxY": 250,
"maxVeinSize": 32,
"spawnRate": 5.0,
"biomeBlacklist": [],
"biomeWhitelist": ["OVERWORLD"]
}
]
}
normally this is meant to generate stone patches high in the sky but it seems there is a y-level cap for the mod to generate ores (I tried with minY=1 and maxY=250 and the highest patch found was at y=105

How to reproduce

Just type the code in a JSON file and run the game

Link to crashlog [If Applicable]

There is no crash-log

Screenshots / Images

2022-02-24_11 22 46

commented

Its a limitation to the vanilla Minecraft world generator they made for performance reasons.
For them there is no reason to attempt to generate a ore in a place where there is no other world generation going on (the sky).
Therefor you are currently unable to generate any ores floating high up in the sky..
I can look into creating my own custom generator that would allow you to do this but this might take a little while to get fixed.

commented

It would be so helpful to be able to generate "clouds" made out of ores in the sky, early thanks if you decide to create it

commented

Moved to discussions: #66