[Feature] Flying Ore Veins
AJBS-alexo opened this issue ยท 3 comments
Minecraft Version
1.16.5
Forge Version
1.16.5-forge-36.2.23
Mod Version
OreTweaker-1.16.5-2.6.0
Describe the bug
I recently started tweaking ores with OreTweaker but when I wrote this JSON file it didn't worked as intended (nothing is generated)
{
"oreConfig": [
{
"ore": "minecraft:stone",
"filler": "minecraft:air",
"minY": 200,
"maxY": 250,
"maxVeinSize": 32,
"spawnRate": 5.0,
"biomeBlacklist": [],
"biomeWhitelist": ["OVERWORLD"]
}
]
}
normally this is meant to generate stone patches high in the sky but it seems there is a y-level cap for the mod to generate ores (I tried with minY=1 and maxY=250 and the highest patch found was at y=105
How to reproduce
Just type the code in a JSON file and run the game
Link to crashlog [If Applicable]
There is no crash-log
Screenshots / Images
Its a limitation to the vanilla Minecraft world generator they made for performance reasons.
For them there is no reason to attempt to generate a ore in a place where there is no other world generation going on (the sky).
Therefor you are currently unable to generate any ores floating high up in the sky..
I can look into creating my own custom generator that would allow you to do this but this might take a little while to get fixed.
It would be so helpful to be able to generate "clouds" made out of ores in the sky, early thanks if you decide to create it
Moved to discussions: #66