Origins: Classes

Origins: Classes

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Merchant class exploit- Easy infinite emeralds and xp

zinerith opened this issue ยท 0 comments

commented

When you get a high enough disposition with villagers (either by curing zombies, trading or becoming hero of the village) many villager professions have synergy with each other (or even themselves) that let you trade from one and sell to another in bulk with almost no work, granting a net gain of emeralds and large amounts of inexhaustible xp.

While normally this only goes until the villager exhausts the trade (and eventually raises prices due to being bought out enough), that never happens to merchants causing an infinite exploit.

some examples of exploitable trades are:

  • glass from cleric into window panes for cartographer
  • books from cleric into bookshelves for cleric

Some possible options for fixes may include:

  • Replacing infinite trades with max trade count doubling or tripling before they lock
  • Raising emerald/item cap on exploitable trades so they can not become infinitely exploitable
  • Villagers still having infinite trades, but supply/demand price increases will now trigger for them.