powers that don't specify a sprite for the cooldown bar to use will render as all black
tovc opened this issue ยท 2 comments
"hud_render":{ "bar_index":4 }
will render as all black, while
"hud_render":{ "bar_index":4, "sprite_location": "origins:textures/gui/resource_bar.png" }
will correctly the show the cooldown bar