Origins (Forge)

Origins (Forge)

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When starvation damage is 0, the hit/starvation animation still plays

Jarva opened this issue ยท 0 comments

commented
{
    "type": "origins:modify_damage_taken",
    "damage_condition": {
        "type": "origins:name",
        "name": "starve"
    },
    "modifier": {
        "operation": "multiply_total",
        "value": -1
    }
}

This reduces the damage to 0, and still plays the hit animation but it doesn't play the animation in Origins Fabric