Warden Dark Vision
DarkMage303 opened this issue · 5 comments
Origin
Warden
Power(s)
Visual Changes
Balance Suggestion
Due to the description of the visual changes for the Warden origin saying their eyes are accustomed to pitch darkness, it seems like they are worse at seeing in light, and good in darkness, though i’m finding that both during day and night, as well as underground, it’s always pitch black no matter what. I suggest a night vision effect be added when it’s dark, while keeping the light sensitivity. Version is 1.20.1
Side Question; is there any way to disable the visual effect while keeping the blindness in light, either for the case of a more casual playthrough or for content creation?