Origins++

Origins++

1M Downloads

Warden Dark Vision

DarkMage303 opened this issue · 5 comments

commented

Origin
Warden

Power(s)
Visual Changes

Balance Suggestion
Due to the description of the visual changes for the Warden origin saying their eyes are accustomed to pitch darkness, it seems like they are worse at seeing in light, and good in darkness, though i’m finding that both during day and night, as well as underground, it’s always pitch black no matter what. I suggest a night vision effect be added when it’s dark, while keeping the light sensitivity. Version is 1.20.1
Side Question; is there any way to disable the visual effect while keeping the blindness in light, either for the case of a more casual playthrough or for content creation?

commented

Just a quick question, is the fix only implemented on newer versions of the game, or is there a keybind in order to toggle the shaders?

commented

I have made changes to address this problem.

As for your question, I have changed it so impactful shaders can now be toggled

commented
commented

The change should work for all Minecraft versions Origins++ is currently compatible with.

There is a keybind to toggle the shader, but I can't remember which it is - maybe F4?

commented