Specifying a Structure to Spawn in Doesn't Work
QuantumXenon opened this issue ยท 3 comments
Crash Log: https://pastebin.com/kT462Tp1
What I am trying to do:
{
"type": "origins:modify_player_spawn",
"dimension": "minecraft:overworld",
"structure": "minecraft:village",
"spawn_strategy": "default",
}
(Origins 1.6.2, Fabric API 0.58.0, Fabric Loader 0.14.9, Minecraft 1.19)
I think Tags were changed in Fabric in 1.18.2, so could this potentially be something to do with that? (I see that structureTag
is null)
I have had an issue where I could not respawn after dying because the spawnpoint was broken by this bug.