Overlord

Overlord

875k Downloads

Network write error on dedicated server

LemADEC opened this issue · 5 comments

commented

As of Guide-API-1.10.2-2.0.3-46.jar and Overlord-1.10.2-2.3.7.jar, player gets disconnected whenever a converted skeleton is in chunk loading for them.

Server console just says

[17:46:40] [Server thread/INFO]: LemADEC joined the game
[17:46:42] [Server thread/INFO]: LemADEC lost connection: Internal Exception: java.io.IOException: Error while write(...): Connection reset by peer
[17:46:42] [Server thread/INFO]: LemADEC left the game

Client console just says

[22:45:59] [Netty Client IO #0/ERROR] [FML/]: NetworkDispatcher exception
io.netty.handler.timeout.ReadTimeoutException
commented

Is there any additional info in fml-server-latest.log when you shut down the server after it happens?

commented

sadly, no

commented

I've found logs in the proxy. Apparently, the network packet isn't having the expected meta values, as reported here: HexagonMC/BungeeCord#200
Are the mod entities derived from a vanilla boss mob?

commented
commented

The issue is due to custom data serializer used on entities. The custom nature makes it next to impossible for a proxy to handle it.