
Skeletons doing weird things to items on death
purpleposeidon opened this issue ยท 3 comments
I started with a skeleton equipped like so:
After a couple rounds of killing the skeleton and putting what it dropped into a new skeleton, this is what I end up with:
There is an endlessly confused difference between Entity's concept of being dead and EntityLivingBase's. That probably has something to do with items getting duped/destroyed. The damage on the armor might be from vanilla damaging items that mobs drop?
log: https://paste.fedoraproject.org/paste/b5aJtyN81J8rojmcP5BpQw/raw
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