
"Pursue Combat Targets" movement option
The-Fireplace opened this issue ยท 1 comments
Is your feature request related to a problem? Please describe.
It is annoying to have a stationed skeleton wandering out to fight enemies if I want them to stand still and attack with a bow.
Describe the solution you'd like
Add an option called "Pursue Combat Targets" (defaulted on) that controls whether they go after enemies while fighting.