oωo (owo-lib)

oωo (owo-lib)

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Owo lib kicks players out of the server before they can download a modpack.

KateReller opened this issue · 4 comments

commented

I use AutoModPack to have players download a modpack when they join, but it seems that owo lib kicks them out before they can download it.

[10:25:55 INFO] [Netty Epoll Server IO #0]: [owo] [Handshake] Handshake failed, client did not respond to channel query [10:25:55 INFO] [Server thread]: [ServerLoginPacketListenerImpl] com.mojang.authlib.GameProfile@243c7a17[id=[id],name=[player],properties={textures=[com.mojang.authlib.properties.Property@38188169]},legacy=false] (/[ip]) lost connection: [oωo] handshake failure incompatible client

commented

This section of the wiki, which is conveniently linked in the readme by the way, explains how you can disable handshaking for such cases
Cheers

commented

Thankyou! I understand now. I'm so sorry, I couldn't find any context from that wiki link (aka I'm blind). It seems so obvious now :S. Sorry for the waste of time, I really appreciate the assist!

commented

how/where do I change these settings? I'm so confused

commented

I recommend reading this linked on the wiki page: https://stackoverflow.com/a/7054981

You add the setting to disable handshake to your servers launch args, which is added onto the same place where you chance ram settings