Server crash on world loadup when removing endergetic from my pack
MasterBuilder747 opened this issue ยท 2 comments
I decided that an incomplete in dev end expansion mod would be unnecessary for my pack, but all of a sudden when loading a new world your mod (of all the ones in my pack, according to vanillafix) crashes my game :(
Using mod version 2.1.44
Endergetic: 0.0.1
CF page (they use the CF issue tracker): here
crash here
Same issue. ConcurrentModificationException specifically when loading the world. Singleplayer. Doesn't always happen, ofcourse.
Stacktrace:
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at p455w0rdslib.handlers.ProcessHandlerClient.onClientTick(ProcessHandlerClient.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1246_ProcessHandlerClient_onClientTick_ClientTickEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:344)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1708)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1098)
at net.minecraft.client.Minecraft.run(Minecraft.java:3942)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Checking the source, it seems an IProcess (probably from a different mod using this library) is removing itself while inside the iterator (when the updateProcess
method is called on it). The best way to prevent this is probably to make a copy of the ArrayList before iterating it, so that even in that event it doesn't cause a ConcurrentModificationException.