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p455w0rd's Library

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Dynamic Lighting seems to make blindness function improperly

TGDesigner opened this issue ยท 3 comments

commented

Minecraft Version 1.12.2
Forge Version: 14.23.5.2838
Mod Version: 1.12.2-2.2.151

When the dynamic light setting is on, the blindness potion effect only darkens the sky, but still allows normal vision otherwise.

commented

should be resolved since I removed shaders

commented

Yep I can confirm

commented

Some additional details to this bug I came across:

In the config, toggling "EnableShaders" to "false" fixes the issue.
The issue doesn't just affect blindness; it seems to break vanilla minecraft's fog entirely:

  1. Render distance fog will not render
  2. Blindness, which renders said fog close to player, can't render the fog. Entities are still dyed to the color of the fog (black).
  3. Thaumcraft warp effect that spawns eldritch guardians and renders the fog close to player can't render the fog. Entities are still dyed the natural light blue fog color.