Dynamic Lighting seems to make blindness function improperly
TGDesigner opened this issue ยท 3 comments
Minecraft Version 1.12.2
Forge Version: 14.23.5.2838
Mod Version: 1.12.2-2.2.151
When the dynamic light setting is on, the blindness potion effect only darkens the sky, but still allows normal vision otherwise.
Some additional details to this bug I came across:
In the config, toggling "EnableShaders" to "false" fixes the issue.
The issue doesn't just affect blindness; it seems to break vanilla minecraft's fog entirely:
- Render distance fog will not render
- Blindness, which renders said fog close to player, can't render the fog. Entities are still dyed to the color of the fog (black).
- Thaumcraft warp effect that spawns eldritch guardians and renders the fog close to player can't render the fog. Entities are still dyed the natural light blue fog color.