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Compatibility - Packages v1.0 for MC 1.16.1 and Sodium v0.1.0

rxay579 opened this issue ยท 5 comments

commented

When I add Sodium to my installed mods, it breaks Packages pretty thoroughly.
If I relaunch without Sodium, the packages work normally.

Tested in superflat world with just Fabric API, Packages, and Sodium.

Log With Sodium
latest.log

Log Without Sodium
latest.log

Packages With Sodium
2020-07-24_12 19 54
2020-07-24_12 20 01

commented

Closing this issue because it's very old, i hope you can understand lol. Newer versions of Sodium for newer versions implement enough of FRAPI to cause less-egregiously-bad rendering, and you can install Indium to fix the rest, so I'm not very interested in adding more fallback renderers.

commented

Yeah, no problem.
Seem like it's not really your issue (Fabric project using Fabric renderer) and looks like you have a more recent version of the same issue up anyway.
#7

commented

oh, thanks for reporting this to gh, was meaning to look into it.

I think this is because Sodium doesn't implement the fabric rendering apis, which i make heavy use of to implement the retexturable blocks. I don't know if there's anything i can do but i can maybe look into a more sensible fallback model.

commented

Reporting on Sodium's Github as well. Sodium looks like it's still working stuff out so I'm not expecting any kind of quick fix.
Love having this storage problem BTW.

commented

Just gonna drop a link to Sodium's tracking issue here: https://github.com/jellysquid3/sodium-fabric/issues/5 , although I feel a bit bad about adding to the wall of linked issue reports ๐Ÿ˜…

I'm not sure what the best stopgap is; maybe I could use a block entity renderer (like chests) if Sodium is present. It won't look as good but it's at least better than pink square