Package Rendering gets real weird when you introduce Canvas
Bluberry-Kat opened this issue ยท 3 comments
in my dev environment it seems to crash whenever i look at a package or press shift around one, so, that's also pretty cool
ed: only happens when canvas's Experimental Rendering Pipeline is turned on, and the thing at fault is the text rendering
looking into why this happens and i... have no idea!
pretty sure it's something with FakeSprite
being cursed, which is fair because it's cursed
i've asked around on grondag's discord, hopefully someone can figure it out
as a goofy temporary workaround, you can change assets/packages/models/block/package.json
(original here) with a resource pack and replace packages:special/frame
and packages:special/inner
with references to whatever other textures you want
this effectively disables the dynamic retexturing stuff, at the cost of... the dynamic retexturing stuff being disabled, so all packages look the same (but at least they won't look broken)