[1.16.5] Log Spam on Load, Extreme lag when opening workbench UI
IdrisQe opened this issue ยท 5 comments
Minecraft 1.16.5, Forge 36.2.39, Paladin's Furniture 1.2
We added Paladin's Furniture to a modpack we're playing, Infernal Origins v2.0.0 (Patch 2) specifically
(https://www.curseforge.com/minecraft/modpacks/infernal-rpg/files/5045363 for reference)
Issue 1
Upon loading the game with Paladin's, the log is spammed a LOT, to the point where PrismLauncher wouldn't even keep updating the log in realtime. I thought this was because the datapack was generating, but we tried again after it had launched fully, and it happened again anyway.
The host doesn't have the log anymore, but I tried testing it myself. I wasn't able to replicate the on-launch log problem, but was able to quickly make it get extreme by creating and entering a world. It seems like this is an incompatability with Performant's bad loot table detection, judging by the log.
(Had to keep it zipped, it was too large to send otherwise)
2024-02-18-2.log.gz
Issue 2
When opening the Workbench UI, it caused the host's client to freeze completely for 3 seconds every time. No idea the cause. The log doesn't provide any further detail into the cause, but it happens to me too, though it's only around 0.5-1 second(s) each time in my case.
We both assume this is because of the sheer number of items in the UI... I can't think of how this could be fixed, except maybe using a custom system where you select a base furniture type then provide or select the materials you want, rather than having every possibility load in all at once.
That said, despite the issues, I really love what you've managed with this mod! The dynamic generation, all the options, and even keeping features up-to-date in so many versions of Minecraft! This is a remarkable mod and I'm definitely going to try it in some future modpacks!
Would need a game log to check why it's being spammed, can't really know without one
I'll remove the invalid tag if a log is attached but I can't check why it would be spamming or lagging without one
Sorry, wasn't done making the post and accidentally sent it far too early. Was getting info from the server host and doing some further testing myself. I've provided my own log now.
Thanks for the compliments and don't worry! I'm aware of the freezing when opening the workbench, it is indeed because of the sheer number of items being loaded, I do want to see what I can do about that eventually, I want to rewrite the system to be something closer to what you suggested, will definitely check the issues with Performant though, thanks for the report!