
Odd crash on startup
Closed this issue · 13 comments
Bug Description
I have a user for my modpack on MacOS reporting that the game crashes for them, the loading screen is actually already disabled in the config but that did not seem to help in this case.
Removing the mod let their game start up as normal.
Reproduction Steps
Start game
Game crashes during loading
Log File
As I quite literally develop the entirety of the mod on macOS, I can tell it works for certain. The error in the crash is related only to create.
Oddly enough launching on Linux or Windows does not produce the issue, I'm unsure of what's going on here or what behavior has changed..
In the stack trace besides create, there's also a bunch of mixins from Fancy Menu so it could be that.
It's definitely an interaction between Create and PFM or FancyMenu and PFM, neither FancyMenu or Create were updated or changed in my last update, just PFM. One of those can definitely be triggering some odd circumstances that make the asset loading screen screwy, but I'm unsure how to proceed, removing PFM resolves the issue though. There is no specific blame however I'm left without knowing exactly what's going wrong here so either I'll have to downgrade PFM or figure out what kind of interaction FancyMenu or Create have with the new update...
If you're shipping a modpack users won't be changing you might be able to just ship a copy of a pre-generated pfm folder.
That would be the pfm folder in the root directory right? With pfm-assetpack and pfm-datapack
Well, another player reported a crash even with the pfm folder shipped..
crash-2025-06-08_14.07.14-client.txt
They are on Windows 10 Pro this time so it's definitely not an OS thing, they said simply reinstalling fixed the issue as well which is also strange to me..
Okay so I just got this to happen to myself with a clean reinstall, I then cleared the folder again and reinstalled clean, no crash. It seems like some sort of race condition?