Suggestion: Have water/ground trap outputs use loot tables
Not-February opened this issue ยท 0 comments
It would be nice to be able to, for example, add custom meat drops from another mod's creatures into them for a modpack, or remove things that you don't want in them for pack-specific purposes(such as bones or leather). This would be possible with things like LootTweaker if the items from the traps were determined via loot tables or otherwise had an API, but I've been told that right now they're hard-coded.