[BUG] Sounds from mobs are weird, don't echo properly
BugmanBugman opened this issue ยท 1 comments
Describe the bug
The sounds from the mobs do not echo properly, and get cut off when you are a few blocks away
To Reproduce
Steps to reproduce the behavior:
- Poison a mob
- step a few blocks back
- Notice how the mob sounds sound a bit off, they aren't dynamic and don't echo. They get cut off instantly
Expected behavior
For them to echo like vanilla mobs
Screenshots
https://streamable.com/920l3i
Notice how when I fly a few blocks back, the Bufflon sounds instantly stop. The Bufflon sounds never lowered in volume either, stayed the same volume even though I was going back.
Versions
1.16.3
Forge 34.1.12