Portal bugs in latest dev build
reoseah opened this issue ยท 2 comments
Describe the bug
- portal can be lighted without complete frame
- it doesn't need all blocks inside to be air, it just replaces them with portal blocks
- some other glowstone blocks can be moved with piston without breaking portal
To Reproduce
- make a portal
- depending on axis, either in positive Z or negative X direction blocks can be removed as in image
- on other side blocks can be moved with pistons
Expected behavior
Portal without any block doesn't light up. Also it shouldn't light up if any block within the frame is not an air or water. If there's a lit portal and any frame block gets destroyed, portal get destroyed.
Additional context
In latest dev environment (76df3de)
CC @kyrptonaught as this API is almost now entirely custom to CPI