Patchouli

Patchouli

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quark, autoreglib and patchouli

Yoghurt4C opened this issue · 2 comments

commented

when using quark:limestone or quark:limestone[type=stone_limestone] as part of a patchouli multiblock, the game crashes upon anchoring its visualization
https://pastebin.com/pabqYreE

commented

Please provide the multiblock code.
Also, it looks like the property is STONE_LIMESTONE and not stone_limestone, but I'm not sure if that's the issue here.

commented
				"mapping":{
					"0":"quark:limestone",
					"L":"quark:limestone"
				},
				"pattern":[
					["____________",
					"____________",
					"____LLLL____",
					"___LLLLLL___",
					"__LL____LL__",
					"__LL____LL__",
					"__LL____LL__",
					"__LL____LL__",
					"___LLLLLL___",
					"____LLLL____",
					"____________",
					"____________"
					]

doubt this is helpful information because it seems it's not an issue inherently on the side of patchouli 😹