Paths

Paths

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Glitch interaction between TFC and Paths slowing the player

KittenRaee opened this issue ยท 0 comments

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Describe the bug

When using Paths together with TFC, both mods modify players movement speed. When player gets low on food and water, enough for TFC to apply penalties while on blocks that modify speed, then filling up on needs while on different blocks brings player up to "unmodified" speed, changing player's permanently: Eg. when player is standing on block that provides 133% movement speed, after filling up needs it causes player movement speed to go back only to 100%, but Paths treats that 100% as if it was 133%, making new baseline 75% speed when stepped off paths that modify movement speed. This glitch compounds and causes gradual and permanent slowing of player movement speed, that can only be fixed by dying.

To Reproduce

Stand on surface that increases movement speed: shovelled Grass Paths are quick example; Brick Blocks or Diamond Blocks have higher movement speed associated with them so glitch onsets faster while standing on them.
Wait to be hungry and thirst to the point movement speed penalty is applied
Eat and drink while still on aforementioned blocks.
Glitch happens gradually while repeating previous steps, change in FoV is a good indicator how far it is progressing
Meta Info

Required mods:

TFC version: 1.7.9.167
Paths version 1.6.1 (GitHub Repo)

References:
TerraFirmaCraft/TerraFirmaCraft#1645